![wwe 2k20 entrance wwe 2k20 entrance](https://i.ytimg.com/vi/twlKgw2lM9o/maxresdefault.jpg)
Raw, following the introduction of the brand extension, which saw WWE's roster divided between the SmackDown and Raw brands the latter named after WWE's flagship program, Monday Night Raw. The series would rebrand with 2004's WWE SmackDown! vs. The series engine was originally based on the one used by the Japanese Toukon Retsuden, which was also developed by Yuke's. The series was originally named after one of WWE's weekly television programs, SmackDown, and was initially exclusive to Sony's PlayStation 2 consoles. The inaugural game, WWF SmackDown!, was developed by Yuke's, published by THQ, and released on Mathis arrangement would continue until 2012. Visual Concepts would take over lead development of the series beginning with WWE 2K20 in 2019. 2K Sports took over as publisher beginning with 2013's WWE 2K14, and the series was co-developed with Visual Concepts until Yuke's departure in 2018. The games were originally published by THQ and developed by Yuke's.
#Wwe 2k20 entrance professional
The premise of the series is to emulate the sport of professional wrestling, and more specifically, that of WWE. Raw, or simply WWE), is a series of professional wrestling sports simulation video games that launched in 2000. WWE 2K (formerly known as WWF/E SmackDown!, SmackDown vs.
![wwe 2k20 entrance wwe 2k20 entrance](https://www.thesmackdownhotel.com/igallery/17001-17100/WWE2K20_Raw_Arena-17010-1080.jpg)
![wwe 2k20 entrance wwe 2k20 entrance](https://i.ytimg.com/vi/gVf2HQb4DVI/maxresdefault.jpg)
Visual Concepts (Supporting developers: 2013–2018 Sole developer: 2019–present)